#if !UNITY_WEBGL || UNITY_EDITOR using System; using BestHTTP.Connections; namespace BestHTTP.Core { public interface IHTTPRequestHandler : IDisposable { bool HasCustomRequestProcessor { get; } KeepAliveHeader KeepAlive { get; } bool CanProcessMultiple { get; } ShutdownTypes ShutdownType { get; } void Process(HTTPRequest request); void RunHandler(); /// <summary> /// An immediate shutdown request that called only on application closure. /// </summary> void Shutdown(ShutdownTypes type); } } #endif